Posts tagged with “Android”

Gruber's Google I/O Thoughts

The big loser this week, though, was Microsoft. They’re simply not even part of the game. RIM looms large, as BlackBerrys continue to reign as the best-selling smartphones in the U.S. But Microsoft? They’ve got nothing. No interesting devices, weak sales, and a shrinking user base. Microsoft’s irrelevance is taken for granted.

As usual, John Gruber nails it. Microsoft really has no chance at catching up with either Apple or Google at this point, and it’s pretty stunning. They entered the game way too late, and, as far as I know, it’s still going to be a while before the first Windows Phone 7 handsets come out. They’ve already lost the mobile war.

However, as Gruber mentions, things between Apple and Google are getting very interesting. While I admittedly have not been all that satisfied with my Droid experience so far, it’s a promising platform, and I really love how much Google is pushing cloud technology. A cell phone should operate completely separate from a computer, and that’s something Apple just hasn’t done right yet.

Posted on May 23, 2010 Leave a Comment
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Marco Arment on iPhone vs. Android

Apple’s feeling threatened by Android, as they should be. So they’re systematically targeting and eliminating major reasons why someone would choose Android over iPhone.

But they haven’t yet hit the biggest one: availability on different U.S. carriers, specifically a CDMA edition for Verizon.

Bingo. If the iPhone came to Verizon tomorrow, I would seriously consider ditching my Droid and paying full price for it.

Posted on April 27, 2010 Leave a Comment
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The Year of the Android

Charlie Sorrel:

I got a sneak peek of Flash running on a Motorola handset here at the show. It crashed.

I really hope I’ll be able to disable Flash once it comes to the Droid. Performance is going to be terrible.

Reblogged from: Robin Chase
Posted on February 17, 2010 Leave a Comment
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Steven Frank's Thoughts on the Future of Computing

He nails it. While an iPad wouldn’t be my computer of choice (at least in its current form), I could certainly see it being the perfect device for the less tech-savvy audience. This could be the perfect product for my grandparents, for instance.

Also of note was one of Steven’s proposed improvements for the iPhone/iPad platform:

A way of sharing data between applications. Something like the clipboard, but bigger. This is not a filesystem, but a way of saying “bring this data object from this app to this app”. I’ve made this painting in my painting app, and now I want to bring it over here to crop it and apply filters.

I really like how Android has approached this problem. If, as a developer, you want to create image editing software, you don’t have to know how to access images from other applications, but rather, you just ask the OS for a list of all files that match a certain type (an image, a video, etc.). Then, the OS knows which programs store files of that type and it returns a nice, condensed list of all of them. The user never has to worry about exactly which app stored the image, because it’s all taken care of for him.

Reblogged from: Andy Baio
Posted on January 29, 2010 Leave a Comment
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iPad Keyboard Fragmentation

As usual, I enjoyed reading John Gruber’s musings on the iPad. I was intrigued most, however, by his thoughts on the iPad’s support for hardware keyboards:

Having used the hardware keyboard yesterday, though, it is clearly a secondary form of input. You cannot even vaguely drive the iPad interface by keyboard alone. […] There are some glaring holes. For example, in iPad Mail, when you start typing in the To: field to address a message, and the iPhone-style autocomplete suggestion list appears under the field, you cannot select from it using the keyboard. You have to touch the screen. […] It just seems like it’s not finished yet.

What struck me as interesting is how similar this is to Android development’s biggest drawback: hardware fragmentation. Due to the vast array of Android devices, app developers have to consciously design their apps to support several different input methods. This may seem fairly trivial, but it is actually a fairly significant problem, especially for games and more complex UIs. In the Android Market, some games and applications just don’t work without a hardware keyboard, likely because the app developer didn’t take the time to consider touchscreen input. Apple seems to now be encountering this problem as well.

Maybe John’s right, and this is a rough edge that will be smoothed over when the device launches. But, there’s more to it than just fixing iPad Mail. What about the 140,000 apps in the App Store? They certainly weren’t built with any considerations of keyboard navigation, so the experience is likely to be sub-par, unless the developer has taken the time to support an input method that he or she might not even have access to (assuming he or she doesn’t own an iPad).

If keyboard support is solely intended for text input, as John suggests, a lot of users will be confused. Standard operations, such as tabbing between fields and navigating via arrow keys, are expected behavior when a user is given a keyboard. It would be frustrating to have that taken away. Certainly, Apple could fix this issue by the time the iPad hits the market, but for a platform that preaches ease-of-development due to the uniformity of its hardware, it’ll be interesting to see how it’s handled.

Posted on January 28, 2010 1 Comment
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Three Weeks with Swype

Roughly three weeks ago, I stumbled across the Swype for Android preview. My first impressions were very positive, and over the last three weeks, I’ve been using Swype exclusively on my Droid. If you’re not familiar with Swype, it’s a new method of typing on a touchscreen device, from the inventor of T9. Instead of tapping out each letter, you just drag your finger across the keyboard, hitting each of the letters in the word in sequence. I recorded a short video showing its basic features:

What I Liked

What really surprised me about Swype was how quickly I was able to get the hang of it. When I watched demo videos, it seemed like it was overly-complicated, but once I used it myself, I couldn’t believe how simple it was. For some of the less intuitive features (such as capitalization, which requires you swipe above the keyboard), I had to run through the built-in tutorial, but after that, I could swipe very easily. One big perk with Swype is that it’s actually pretty easy to use without looking, once you get the hang of it. I found that I could type reasonably well without ever looking at my fingers, something I would have no chance of doing with the standard keyboard.

Drawbacks

My biggest gripe with Swype is it’s just nowhere near as polished as the built-in keyboard. For starters, it’s much more difficult to access symbols, and numbers are laid out pretty strangely. Also, there’s a complete lack on auto-completion for text fields that support it. For instance, if you’re typing the name of a contact in landscape view, the regular Android keyboard will have suggestions below the field that will allow you to select the person without typing their whole name. Swype does not seem to support this at all, which is really pretty annoying. In addition, it’s difficult to type out words normally, if they do not exist in the Swype dictionary. When tapping out letters, Swype tends to interpret your taps as swipes, adding unnecessary spaces between letters. Once you type an unknown word the first time, however, you never have to do it again, because it gets added to the dictionary, which is pretty nice.

In addition, I’ve found that the sensitivity of the keyboard can be a little strange when swiping quickly. Many times, it won’t recognize that you’ve stopped a word and started a new one (which is indicated by lifting your finger up), so it won’t recognize what you’re trying to input at all. In the options panel, there are ways to adjust the sensitivity, but I’d rather these settings were hidden away from users, because it seems like a bit of a cop-out. Swype should instead learn how you type, adjusting its algorithm as necessary.

Conclusions

While there certainly are some issues with the Swype build I used for this review, pretty much all of problems are fixable, and I’m excited to see what the final version turns out to be. They’ve got a really great concept that, with tweaking, could become the best way to input text on a touchscreen mobile device, especially for those who aren’t very adept with traditional on-screen keyboards. I’m not sure what Swype’s strategy is going be with regards to pricing: whether it will be a free app, or if you’ll have to pay for it. Personally, if they’re able to fix my issues above, I would be happy to pay $5-6 for it, and maybe even more, because it really is quite incredible. Even if you can type well with the standard keyboard, definitely give Swype a try.

Posted on January 15, 2010 Leave a Comment
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Four weeks with a Droid

Matt Haughey goes through his thoughts on the Motorola Droid, the Nexus One, and Android in general. Lots of good stuff here, and his thoughts echo a lot of mine. Android as a platform has a whole lot of promise, and I’m really excited to see where out it goes from here.

Posted on January 9, 2010 Leave a Comment
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Swype Keyboard Preview Leaked

Someone managed to get their hands on a preview of the Swype keyboard for Android, which allows you to type simply by swiping your finger across the letters, rather than tapping them out one-by-one. I installed it on my Droid, and so far I’m loving it. In time, I can definitely see myself being faster with Swype than with the normal keyboard.

Unfortunately, it appears as if the preview only works on high resolution Android devices such as the Droid, but hopefully the final version works on older phones as well.

(For what it’s worth, I typed this entire entry using Swype with barely any mistakes, and I’ve only been using it for about fifteen minutes.)

Posted on December 31, 2009 1 Comment
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Tom's Guide's 20 Favorite Android Apps

I’ll definitely be checking some of these out when I get my Droid on Friday.

Posted on November 3, 2009 Leave a Comment
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Phandroid's Motorola Droid Review

Rob Jackson provides the most in-depth review of the Motorola Droid I’ve seen yet. Rob runs through a bunch of the major features, with videos for just about everything. If you’re looking for Droid information, this is the place to find it.

Assuming the Verizon store has enough, I’ll be picking one of these up on Friday, and I’ll try and have a quick post on my thoughts as well.

Posted on November 3, 2009 Leave a Comment
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